I’ve been playing around with Maya recently and created this simple image to learn basic texturing. The modeling is… well, there wasn’t really any modeling except for creating a few NURBS spheres and a flat plane.
But the textures are my own. I created the one in the top-left first, to try different layering and bump map effects. The green glassy one was a simple dielectric. I’m quite proud of the marble one – I think it looks really good! And I added the last one just to have a very reflective material in the shot.