Well, I finally finished my first character model, rigging and all. I originally created the character without clothes, weight-mapped her, and rigged her in Layout. I spent this past week reworking the model to include clothes. I’ll have a finished image or sequence out very soon.
In the meantime, I’ll be working on a new model that will get used in the next episode of University State (the fourth – the third is finishing up post-production this week). I’m hoping that this model will go much faster than the first, now that I have the experience of making a model plus I can use my first model as a basis for creating the second one.