Subdvision Body Model by Wiro |
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1) Create a 12-sided cylinder, 6 segments high
2) Scale and move the segments into a rough body shape; shoulders, chest, under the ribcage, waist, hips and butt
3) Since it's tedious to model both sides we'll cut away one half and mirror-reference it. Push verts around to shape the body more while keeping the line of the collarbone, ribcage, hips/belly and pelvis/butt in mind
4) We add some more edgeloops and move the verts to form the outline of the breasts, hips and butt
Note: This is a mirrored copy of the tutorial, originally written by Arild Wiro and posted on
http://www.secondreality.ch. The copyright is owned by Arild Wiro.
Apologies for any formatting changes from the original - the changes were unintentional.
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